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Python Institute PCPP-32-101 Exam

Certification Provider: Python Institute
Exam Name: PCPP1 - Certified Professional in Python Programming 1
Duration: 165 Minutes
Number of questions in our database: 45
Exam Version: May. 10, 2024
PCPP-32-101 Exam Official Topics:
  • Topic 1: Demonstrate proficiency in using widgets and handling events/ Demonstrate proficiency in processing different file formats in Python Design, build, and use Python static and class methods/ Understand the concept of extended function argument syntax and demonstrate proficiency in using decorators
  • Topic 2: Understand and use the concept of attribute encapsulation/ Understand and explain the basic terms and programming concepts used in the OOP paradigm
  • Topic 3: Coding Conventions, Best Practices, and Standardization/ Understand and apply the concept of subclassing built-in classes
  • Topic 4: File Processing and Communication with a Program's Environment/ Understand and explain the basic concepts of network programming
  • Topic 5: Demonstrate proficiency in working with sockets in Python/ Demonstrate proficiency in database programming in Python
  • Topic 6: Understand and use the concepts of inheritance, polymorphism, and composition/ Understand and perform (de)serialization of Python objects
  • Topic 7: Employ data transfer mechanisms for network communication/ Employ the PEP 257 guidelines, conventions, and best practices
  • Topic 8: Employ the PEP 8 guidelines, coding conventions, and best practices/ Demonstrate proficiency in performing shallow and deep copy operations
  • Topic 9: Understand and use Python abstract classes and methods/ Understand and explain the concept of metaprogramming
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Free Python Institute PCPP-32-101 Exam Actual Questions

The questions for PCPP-32-101 were last updated On May. 10, 2024

Question #1

What is ElementTree?

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Correct Answer: D

ElementTree is a Python built-in module that provides a simple and efficient API for parsing and creating XML data. It allows you to access and manipulate XML data in a very straightforward way, making it easy to write XML processing applications.


This statement is true because ElementTree is a module in the standard library of Python that provides an API for working with XML data. The module supports parsing XML from strings or files, creating XML trees from scratch or modifying existing ones, searching and iterating over XML elements, and writing XML data to strings or files.

Question #2

Select the true statements about sockets. (Select two answers)

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Correct Answer: A, D

1. A socket is a connection point that enables a two-way communication between programs running in a network.

This statement is true because a socket is a software structure that serves as an endpoint for sending and receiving data across a network. A socket is defined by an application programming interface (API) for the networking architecture, such as TCP/IP.A socket can be used to establish a communication channel between two programs running on the same or different network nodes12.

2. A socket is always the secure means by which computers on a network can safely communicate, without the risk of exposure to an attack.

This statement is false because a socket by itself does not provide any security or encryption for the data transmitted over the network. A socket can be vulnerable to various types of attacks, such as eavesdropping, spoofing, hijacking, or denial-of-service.To ensure secure communication, a socket can use additional protocols or mechanisms, such as SSL/TLS, SSH, VPN, or firewall3.

3. A socket is a connection point that enables a one-way communication only between remote processes.

This statement is false because a socket can enable both one-way and two-way communication between processes running on the same or different network nodes. A socket can be used for connection-oriented or connectionless communication, depending on the type of protocol used.For example, TCP is a connection-oriented protocol that provides reliable and bidirectional data transfer, while UDP is a connectionless protocol that provides unreliable and unidirectional data transfer12.

4. A socket can be used to establish a communication endpoint for processes running on the same or different machines.

This statement is true because a socket can be used for inter-process communication (IPC) within a single machine or across different machines on a network.A socket can use different types of addresses to identify the processes involved in the communication, such as IP address and port number for network sockets, or file name or path for Unix domain sockets12.


1: https://en.wikipedia.org/wiki/Network_socket2: https://www.geeksforgeeks.org/socket-in-computer-network/3: https://www.tutorialspoint.com/what-is-a-network-socket-computer-networks

Question #3

Select the true statements about the connection-oriented and connectionless types of communication. (Select two answers.)

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Correct Answer: A, D

1. In the context of TCP/IP networks, the communication side that initiates a connection is called the client, whereas the side that answers the client is called the server.

This statement is true because TCP/IP networks use a client-server model to establish connection-oriented communications. The client is the device or application that requests a service or resource from another device or application, which is called the server. The server responds to the client's request and provides the service or resource. For example, when you browse a website using a web browser, the browser acts as a client and sends a request to the web server that hosts the website.The web server acts as a server and sends back the requested web page to the browser1.

2. Connectionless communications are usually built on top of TCP.

This statement is false because TCP (Transmission Control Protocol) is a connection-oriented protocol that requires establishing and terminating a connection before and after sending data. Connectionless communications are usually built on top of UDP (User Datagram Protocol), which is a connectionless protocol that does not require any connection setup or teardown.UDP simply sends data packets to the destination without checking if they are received or not2.

3. Using walkie-talkies is an example of a connection-oriented communication.

This statement is false because using walkie-talkies is an example of a connectionless communication. Walkie-talkies do not establish a dedicated channel or connection between the sender and receiver before transmitting data. They simply broadcast data over a shared frequency without ensuring that the receiver is ready or available to receive it.The sender does not know if the receiver has received the data or not3.

4. A phone call is an example of a connection-oriented communication.

This statement is true because a phone call is an example of a connection-oriented communication. A phone call requires setting up a circuit or connection between the caller and callee before exchanging voice data. The caller and callee can hear each other's voice and know if they are connected or not.The phone call also requires terminating the connection when the conversation is over4.


1: https://www.techtarget.com/searchnetworking/definition/client-server2: https://www.javatpoint.com/connection-oriented-vs-connectionless-service3: https://en.wikipedia.org/wiki/Walkie-talkie4: https://en.wikipedia.org/wiki/Telephone_call

A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.

D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.

A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.

D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.

B is false because connectionless communications are usually built on top of UDP, not TCP. UDP is a connectionless protocol that does not establish a connection before sending data.

C is false because using walkie-talkies is an example of a connectionless communication. Walkie-talkies do not establish a connection before communication begins, and messages are simply broadcasted to all devices within range.

Here is a sample code in Python using thesocketmodule to create a TCP server and client to demonstrate the connection-oriented communication:

Server-side code:

import socket

HOST = '127.0.0.1'

PORT = 8080

with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:

s.bind((HOST, PORT))

s.listen()

conn, addr = s.accept()

with conn:

print('Connected by', addr)

while True:

data = conn.recv(1024)

if not data:

break

conn.sendall(data)

Client-side code:

import socket

HOST = '127.0.0.1'

PORT = 8080

with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:

s.connect((HOST, PORT))

s.sendall(b'Hello, world')

data = s.recv(1024)

print('Received', repr(data))

The server listens for incoming connections on port 8080, and when a connection is established, it prints the address of the client that has connected. The server then continuously receives data from the client and sends it back to the client until the connection is closed.

The client establishes a connection with the server and sends the message 'Hello, world' encoded as bytes. It then waits for a response from the server and prints the data it receives.

Question #4

What will happen if the mam window is too small to fit all its widgets?

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Correct Answer: A

If the main window is too small to fit all its widgets,some widgets may be invisible. So, the correct answer isOption A.

When a window is not large enough to display all of its content, some widgets may be partially or completely hidden. The window will not automatically expand to fit all of its content, and no exception will be raised. The widgets will not be automatically scaled down to fit the window's size.

If the main window is too small to fit all its widgets, some of the widgets may not be visible or may be partially visible. This is because the main window has a fixed size, and if there are more widgets than can fit within that size, some of them will be outside the visible area of the window.

To avoid this issue, you can use layout managers such asgrid,pack, orplaceto dynamically adjust the size and position of the widgets as the window changes size. This will ensure that all the widgets remain visible and properly arranged regardless of the size of the main window.


https://www.tkdocs.com/tutorial/widgets.html#managers

https://www.geeksforgeeks.org/python-tkinter-widgets/

https://anzeljg.github.io/rin2/book2/2405/docs/tkinter/introduction.html

Question #5

Select the true statements about the connection-oriented and connectionless types of communication. (Select two answers.)

Reveal Solution Hide Solution
Correct Answer: A, D

1. In the context of TCP/IP networks, the communication side that initiates a connection is called the client, whereas the side that answers the client is called the server.

This statement is true because TCP/IP networks use a client-server model to establish connection-oriented communications. The client is the device or application that requests a service or resource from another device or application, which is called the server. The server responds to the client's request and provides the service or resource. For example, when you browse a website using a web browser, the browser acts as a client and sends a request to the web server that hosts the website.The web server acts as a server and sends back the requested web page to the browser1.

2. Connectionless communications are usually built on top of TCP.

This statement is false because TCP (Transmission Control Protocol) is a connection-oriented protocol that requires establishing and terminating a connection before and after sending data. Connectionless communications are usually built on top of UDP (User Datagram Protocol), which is a connectionless protocol that does not require any connection setup or teardown.UDP simply sends data packets to the destination without checking if they are received or not2.

3. Using walkie-talkies is an example of a connection-oriented communication.

This statement is false because using walkie-talkies is an example of a connectionless communication. Walkie-talkies do not establish a dedicated channel or connection between the sender and receiver before transmitting data. They simply broadcast data over a shared frequency without ensuring that the receiver is ready or available to receive it.The sender does not know if the receiver has received the data or not3.

4. A phone call is an example of a connection-oriented communication.

This statement is true because a phone call is an example of a connection-oriented communication. A phone call requires setting up a circuit or connection between the caller and callee before exchanging voice data. The caller and callee can hear each other's voice and know if they are connected or not.The phone call also requires terminating the connection when the conversation is over4.


1: https://www.techtarget.com/searchnetworking/definition/client-server2: https://www.javatpoint.com/connection-oriented-vs-connectionless-service3: https://en.wikipedia.org/wiki/Walkie-talkie4: https://en.wikipedia.org/wiki/Telephone_call

A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.

D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.

A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.

D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.

B is false because connectionless communications are usually built on top of UDP, not TCP. UDP is a connectionless protocol that does not establish a connection before sending data.

C is false because using walkie-talkies is an example of a connectionless communication. Walkie-talkies do not establish a connection before communication begins, and messages are simply broadcasted to all devices within range.

Here is a sample code in Python using thesocketmodule to create a TCP server and client to demonstrate the connection-oriented communication:

Server-side code:

import socket

HOST = '127.0.0.1'

PORT = 8080

with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:

s.bind((HOST, PORT))

s.listen()

conn, addr = s.accept()

with conn:

print('Connected by', addr)

while True:

data = conn.recv(1024)

if not data:

break

conn.sendall(data)

Client-side code:

import socket

HOST = '127.0.0.1'

PORT = 8080

with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:

s.connect((HOST, PORT))

s.sendall(b'Hello, world')

data = s.recv(1024)

print('Received', repr(data))

The server listens for incoming connections on port 8080, and when a connection is established, it prints the address of the client that has connected. The server then continuously receives data from the client and sends it back to the client until the connection is closed.

The client establishes a connection with the server and sends the message 'Hello, world' encoded as bytes. It then waits for a response from the server and prints the data it receives.


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