What happens when you attempt to compile and run the following code?
#include
#include
#include
#include
using namespace std;
class B { int val;
public:
B(int v=0):val(v){}
int getV() const {return val;}
B operator +(const B &b )const { return B(val + b.val);} };
ostream & operator <<(ostream & out, const B & v) { out< template ostream & out; Out(ostream & o): out(o){} void operator() (const T & val ) { out< template A operator() (const A & a, const A & b) const { return a+b; }}; int main() { int t[]={1,2,3,4,5,6,7,8,9,10}; vector v1(t, t+10); vector v2(10); transform(v1.begin(), v1.end(), v2.begin(), bind1st(ptr_fun (Add()), 1)); for_each(v2.rbegin(), v2.rend(), Out(cout));cout< return 0; } Program outputs:
What happens when you attempt to compile and run the following code?
#include
#include
#include
using namespace std;
void print(int v) { cout< struct Sequence { int start; Sequence(int start):start(start){} int operator()() { return 10*(1+(start++ %3)); } }; int main() { vector generate_n(v1.begin(), 10, Sequence(1)); remove(v1.begin(), v1.end(), 10); for_each(v1.begin(), v1.end(), print);cout< return 0; } Program outputs:
What happens when you attempt to compile and run the following code?
#include
#include
using namespace std;
template
class A {
T_v;
public:
A() {}
A(T v): _v(v){}
T getV() { return _v; }
void add(T & a);
void add(string & a);
};
template
void A
void A
_v.insert(0, a);
}
int main()
{
A
string s(" world!");
a.add(s);
cout << a.getV() < return 0; }
What will happen when you attempt to compile and run the code below, assuming that you enter the following sequence: true true
#include
#include
using namespace std;
int main ()
{
bool a,b;
cin>>a>>b;
cout< return 0; } Program will output:
What happens when you attempt to compile and run the following code?
#include
#include
using namespace std;
template
class A {
T_v;
public:
A() {}
A(T v): _v(v){}
T getV() { return _v; }
void add(T & a);
void add(string & a);
};
template
void A
void A
_v.insert(0, a);
}
int main()
{
A
string s(" world!");
a.add(s);
cout << a.getV() < return 0; }
Currently there are no comments in this discussion, be the first to comment!